PixiThree - v0.0.16
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    Function traceUvToThree

    • Maps UV coordinates on a mesh's surface to 3D world positions.

      Parameters

      • uv: Vector2

        UV coordinates (0-1) on the mesh's surface

      • mesh: Mesh

        The Mesh whose surface we're mapping from

      • OptionalfaceIndex: number

        If provided, only check this specific triangle

      Returns UvTrace[]

      Array of matching results with position, normal, and faceIndex (all in world space)